<_Editor> Entries GenX 40 0 GENX 40 LOGO_GENX ui_radio_89_gen_x Song False 208400 GENX_AND_HELL_FOLLOWED_WITH_HIM False 192960 GENX_B_IS_FOR_BOMBS False 418974 GENX_BEST_LAID_PLANS False 295667 GENX_DUBSTEP_METAL False 236592 GENX_ESCAPE_PLAN False 425600 GENX_EVERYTHING False 378494 GENX_FLATLINED False 271267 GENX_FREERIDE_ACTION False 242913 GENX_PUSHING_ME_CLOSER False 254355 GENX_RALLYCROSS False 161334 GENX_SPORTCARS
NewEntity TableDescription Name String Radio_Station_Settings Element Settings Station_switch Reference Station false audio_syncs.xtbl NewEntity.Switches.RADIO_STATIONS.Values.Entry.Name False Game_display_resource String In-Game Display Resource This will correspond to an in-game localized string - Leave Blank for no display (Like Hotel Lobby) false Station_Name Intro_percent Int Introduction probability % chance that the intro will be played. If Intro is played, Call-In and Outro will NOT be played. 0 0 100 Callin_percent Int Listener call In probability % chance that the listener call-in will be played. If ICall-In is played, Intro and Outro will NOT be played. 0 0 100 Outro_percent Int Outro Probability % chance that the intro will be played. If Outro is played, Intro and Call-In will NOT be played. 0 0 100 Interface_image String Sweeper_list Grid Info Element Length Int Length of the sweeper in milliseconds. 0 Cue Reference Wwise Name for this sweeper audio_syncs.xtbl NewEntity.Switches.RADIO_SWEEPERS.Values.Entry.Name False 8 Commercial_list Grid Info Element Length Int Length of the commercial in milliseconds. 0 Cue Reference Wwise Name for this commercial audio_syncs.xtbl NewEntity.Switches.RADIO_COMMERCIALS.Values.Entry.Name False 8 Intro_list Grid Info Element Length Int Length of the Intro in milliseconds. 0 Delay Int Delay before we start the song we are introducing 0 0 Cue Reference Wwise Name of this Intro audio_syncs.xtbl NewEntity.Switches.RADIO_INTROS.Values.Entry.Name False 8 CallIn_list Grid Call In List Info Element Length Int Length of this Call in 0 Delay Int Delay before we start the song we are introducing 0 Cue Reference Wwise Name for this Call in audio_syncs.xtbl NewEntity.Switches.RADIO_CALLINS.Values.Entry.Name False 8 Outro_list Grid Info Element Length Int Length of this Outro 0 Prestart Int Negative time !!! How far back from the end of the song do we start this Outro clip. Enter a positive number. 0 0 Cue Reference Wwise Name of this Outro audio_syncs.xtbl NewEntity.Switches.RADIO_OUTROS.Values.Entry.Name False 8 Singalong_list Grid Info Element Length Int Length of this Singalong 0 Cue Reference Wwise Name of this Singalong audio_syncs.xtbl NewEntity.Switches.RADIO_SING_ALONGS.Values.Entry.Name False 8 Song_List Grid Info Element Buyable Selection Player can purchase this song for their "My Radio" playlist. False True False Length Int Length of this Song 0 Cue Reference audio_syncs.xtbl NewEntity.Switches.RADIO_SONGS.Values.Entry.Name False Intros Grid Cue Reference Cue of the possible intros for this song radio_stations\GenX_radio.xtbl NewEntity.Intro_list.Info.Cue False 8 CallIns Grid Call In cues for this Song Cue Reference radio_stations\GenX_radio.xtbl NewEntity.CallIn_list.Info.Cue False 8 Outros Grid Cue Reference Outro Cues for this Song radio_stations\GenX_radio.xtbl NewEntity.Outro_list.Info.Cue False 8 Sing_along Grid Sing Along Info Element percent Int % Play chance percentage 0 0 100 Persona Reference audio_personas.xtbl Audio_Persona.Name False Cue Reference radio_stations\GenX_radio.xtbl NewEntity.Singalong_list.Info.Cue False 8 8 Station_Playlist Grid Playlist List sequence of station entry chunks Playlist_entry Selection Play Type Song Song Sweeper Commercial 10 False Entries