<_Editor>
Entries
GenX
40
0
GENX
40
LOGO_GENX
ui_radio_89_gen_x
Song
False
208400
GENX_AND_HELL_FOLLOWED_WITH_HIM
False
192960
GENX_B_IS_FOR_BOMBS
False
418974
GENX_BEST_LAID_PLANS
False
295667
GENX_DUBSTEP_METAL
False
236592
GENX_ESCAPE_PLAN
False
425600
GENX_EVERYTHING
False
378494
GENX_FLATLINED
False
271267
GENX_FREERIDE_ACTION
False
242913
GENX_PUSHING_ME_CLOSER
False
254355
GENX_RALLYCROSS
False
161334
GENX_SPORTCARS
NewEntity
TableDescription
Name
String
Radio_Station_Settings
Element
Settings
Station_switch
Reference
Station
false
audio_syncs.xtbl
NewEntity.Switches.RADIO_STATIONS.Values.Entry.Name
False
Game_display_resource
String
In-Game Display Resource
This will correspond to an in-game localized string - Leave Blank for no display (Like Hotel Lobby)
false
Station_Name
Intro_percent
Int
Introduction probability
% chance that the intro will be played.
If Intro is played, Call-In and Outro will NOT be played.
0
0
100
Callin_percent
Int
Listener call In probability
% chance that the listener call-in will be played.
If ICall-In is played, Intro and Outro will NOT be played.
0
0
100
Outro_percent
Int
Outro Probability
% chance that the intro will be played.
If Outro is played, Intro and Call-In will NOT be played.
0
0
100
Interface_image
String
Sweeper_list
Grid
Info
Element
Length
Int
Length of the sweeper in milliseconds.
0
Cue
Reference
Wwise Name for this sweeper
audio_syncs.xtbl
NewEntity.Switches.RADIO_SWEEPERS.Values.Entry.Name
False
8
Commercial_list
Grid
Info
Element
Length
Int
Length of the commercial in milliseconds.
0
Cue
Reference
Wwise Name for this commercial
audio_syncs.xtbl
NewEntity.Switches.RADIO_COMMERCIALS.Values.Entry.Name
False
8
Intro_list
Grid
Info
Element
Length
Int
Length of the Intro in milliseconds.
0
Delay
Int
Delay before we start the song we are introducing
0
0
Cue
Reference
Wwise Name of this Intro
audio_syncs.xtbl
NewEntity.Switches.RADIO_INTROS.Values.Entry.Name
False
8
CallIn_list
Grid
Call In List
Info
Element
Length
Int
Length of this Call in
0
Delay
Int
Delay before we start the song we are introducing
0
Cue
Reference
Wwise Name for this Call in
audio_syncs.xtbl
NewEntity.Switches.RADIO_CALLINS.Values.Entry.Name
False
8
Outro_list
Grid
Info
Element
Length
Int
Length of this Outro
0
Prestart
Int
Negative time !!! How far back from the end of the song do we start this Outro clip. Enter a positive number.
0
0
Cue
Reference
Wwise Name of this Outro
audio_syncs.xtbl
NewEntity.Switches.RADIO_OUTROS.Values.Entry.Name
False
8
Singalong_list
Grid
Info
Element
Length
Int
Length of this Singalong
0
Cue
Reference
Wwise Name of this Singalong
audio_syncs.xtbl
NewEntity.Switches.RADIO_SING_ALONGS.Values.Entry.Name
False
8
Song_List
Grid
Info
Element
Buyable
Selection
Player can purchase this song for their "My Radio" playlist.
False
True
False
Length
Int
Length of this Song
0
Cue
Reference
audio_syncs.xtbl
NewEntity.Switches.RADIO_SONGS.Values.Entry.Name
False
Intros
Grid
Cue
Reference
Cue of the possible intros for this song
radio_stations\GenX_radio.xtbl
NewEntity.Intro_list.Info.Cue
False
8
CallIns
Grid
Call In cues for this Song
Cue
Reference
radio_stations\GenX_radio.xtbl
NewEntity.CallIn_list.Info.Cue
False
8
Outros
Grid
Cue
Reference
Outro Cues for this Song
radio_stations\GenX_radio.xtbl
NewEntity.Outro_list.Info.Cue
False
8
Sing_along
Grid
Sing Along
Info
Element
percent
Int
%
Play chance percentage
0
0
100
Persona
Reference
audio_personas.xtbl
Audio_Persona.Name
False
Cue
Reference
radio_stations\GenX_radio.xtbl
NewEntity.Singalong_list.Info.Cue
False
8
8
Station_Playlist
Grid
Playlist
List sequence of station entry chunks
Playlist_entry
Selection
Play Type
Song
Song
Sweeper
Commercial
10
False
Entries